// NATURAL SELECTION: MOVIE EDITION CONFIG // By Řivind K. "Fana" Foss. Significant parts borrowed from "juGGaKNoT's" movie config. // exec userconfig.cfg in console before and after loading a demo please thank you. unbindall // SPECIFIC NATURAL SELECTION SETTINGS cl_autohelp "0" cl_hudmapzoom "0" cl_buildmessages "0" cl_customcrosshair "0" // Change this to switch between official crosshairs. cl_labelhivesight "0" cl_labelmaps "0" scr_centertime "0" // GENERIC BINDS bind "mouse1" "+attack" bind "mouse2" "+attack2" bind "f7" "snapshot" bind "ctrl" "spec_autodirector 0" bind "tab" "+showscores" bind "a" "+moveleft" bind "d" "+moveright" bind "k" "exec userconfig.cfg" // GENERIC HALF-LIFE SETTINGS crosshair "1" hud_saytext "0" // Change this to 1 if you want to see chat messages. hud_fastswitch "1" bgmvolume "0" cl_fixtimerate 7.5 ex_interp 0.1 spec_autodirector "0" gl_spriteblend "1" gl_texturemode "gl_linear_mipmap_linear" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" gamma "3" brightness "2" gl_overbright "0" hud_centerid "0" setinfo _ah "0" setinfo ah "0" hud_drawhistory_time "0" hud_draw "1" hud_classautokill "1" cl_himodels "1" hud_fastswitch "1" net_graph "0" setinfo _vgui_menus "0" fps_max "999" r_detailtextures "1" voice_enable "0" cl_bobcycle "0.8" cl_showfps "0" developer "0" gl_clear "1" gl_dither "1" gl_fog "1" gl_lightholes "1" gl_max_size "2048" gl_palette_tex "1" gl_picmip "0" gl_playermip "0" gl_round_down "0" hisound "1" r_dynamic "1" r_mirroralpha "1" volume "0.2" name "jiriki" // CAMERA CONTROLS // These could probably be remapped to something more intuitive. bind "KP_UPARROW" "+forward" bind "KP_5" "+back" bind "KP_LEFTARROW" "+left" bind "KP_RIGHTARROW" "+right" bind "KP_END" "+moveup" bind "KP_PGDN" "+movedown" bind "KP_HOME" "+lookup" bind "KP_PGUP" "+lookdown" bind "1" "spec_mode 1" // Locked chasecam. bind "2" "spec_mode 2" // Free chasecam. bind "3" "spec_mode 3" // Freelook. bind "4" "spec_mode 4" // First person. // CAMERA MOVEMENT SPEED // Values beetween 50-400 are nice. cl_upspeed "200" // Up/down speed. cl_yawspeed "200" // Turn around speed. cl_pitchspeed "200" // Look up/down speed. // PLAY CONTROLS // Only the F-keys work in first person demos. bind "f8" "pause1" // Pause/Play. alias "pause1" "dem_pause 1; bind f8 play1" alias "play1" "dem_pause 0; bind f8 pause1" bind "f9" "dem_speed 1" // Normal speed. bind "f10" "dem_speed 4" // Fast forward. bind "f11" "dem_speed 0.1" // Slow motion. bind "f12" "dem_jump -5; dem_pause 0" // Jump back five seconds. // TRACER COLORS // Experiment! traceroffset "0" tracerlength "100" tracerred "15" // 1-255 or 0-1 tracergreen "50" // 1-255 or 0-1 tracerblue "240" // 1-255 or 0-1 traceralpha "1" // 1-255 or 0-1 (transparency) tracerspeed "50" // Half-Life Advanced Effects // These only work when HLAE is running. mirv_movie_filename "movie" // Location to save dumped images and sound. mirv_fixforcehltv "0" // 1 breaks stuff in NS. mirv_disableautodirector "1" // Permanently disables autodirector. mirv_movie_export_sound "1" // Exports ingame sound. mirv_movie_fps "100" // Frames per second that will be dumped. mirv_sample_enable "1" mirv_sample_sps "1800" alias "recstart" "dem_pause 0; mirv_recordmovie_start; bind f2 recstop" alias "recstop" "dem_pause 1; mirv_recordmovie_stop; bind f2 recstart" alias "trackstart" "dem_pause 0; mirv_aim_start; bind f4 trackstop" alias "trackstop" "dem_pause 1; mirv_aim_stop; bind f4 trackstart" alias "rectrackstart" "dem_pause 0; mirv_aim_start; mirv_recordmovie_start; bind f3 rectrackstop" alias "rectrackstop" "dem_pause 1; mirv_aim_stop; mirv_recordmovie_stop; bind f3 rectrackstart" bind "f2" "recstart" // Start/stop recording. bind "f3" "rectrackstart" // Start/stop recording and tracking.