NS2 Feed
26 February 10 19:56
New Lerk reveal writeup posted: http://www.unknownworlds.com/ns2/news/2010/2/friday_update_lerk_reveal
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By: Fana ( take over ) on 26 February 10 22:44
The alt-fire for spikes is new, although many community members will recognize it as an ongoing feature request. Alt-fire zooms his view and changes his spike attack into more of a sniper attack. This will let him hide in dark places and pick off marines. We also plan on adding a cool bit of flavor with this - if the sniper spike kills a marine standing near a wall, the spike will impale him up against it."
Ongoing feature request from who? NS2 is starting to look more and more like the pubfest we've all been fearing. So far we have:
- Slower, tanking skulks (even more emphasis on hiding in corners).
- Lockdown mode (just when you thought it was impossible to make heavies more boring).
- 1.0-esque Lerk (because hey, why bother learning anything from NS1 development?).
- Movement skill all but removed (remains to be seen if the Skulk can still bunnyhop or walljump, and what do we get in its place? Sprint).
- No mass spectating functionality (HLTV).
Did I forget anything?
+ Uhhh... The graphics?
Honestly, at this point, I can't think of a single GOOD reason to play NS2 instead of NS1. I pray to whatever higher powers may exist that the development news can only get better from now on.
By: elynn ( TeaM Fantasy ) on 26 February 10 22:52
By: Fana ( take over ) on 26 February 10 23:00
By: EisTee ( NewStyleD Return ) on 26 February 10 23:48
By: elynn ( TeaM Fantasy ) on 26 February 10 23:53
By: NecRos_aka_Orgad ( MUTANT NIPPLE GAMING ) on 27 February 10 01:57
asmodee is working on NS:Source, basically same as NS in everything except better graphics.
perfect game?
By: EisTee ( NewStyleD Return ) on 27 February 10 02:41
By: jiriki ( TeaM Fantasy ) on 27 February 10 02:53
I actually agree with Fana, but I'll wait until alpha before I make my final judgement but things are not looking good. Iny any case lerk is another step towards wrong direction. I'm getting a bit pissed off by these new "updates" aswell.
Promod can technically work well, but whether people other than us few ENSL will play it, is a matter of bigger question. I mean how many promodded public servers will there be, 1, 2 or zero?
In any case, NS1 1.04 was a shit version, probably equal to the upcoming alpha, yet it still got a massive scene. However NS 1.04 probably wins on the nice HL arcade physics.
But the real problem is that since NS1 is a commercial game, they are likely not interested doing another "2.0" version of the game, making big changes to the gameplay.
Besides, how big of success would TF2 be in competitive gaming if it the original version would suck balls?
By: mu on 27 February 10 03:24
By: GibbZ ( NINE SPROGGALEGENDS ) on 27 February 10 03:31
By: Fana ( take over ) on 27 February 10 04:17
By: NecRos_aka_Orgad ( MUTANT NIPPLE GAMING ) on 27 February 10 04:48
By: Bacillus ( Quaxy ) on 27 February 10 09:54
Otherwise I don't really know. I tend to have this childlike faith in things being more though out than they look like.
By: mu on 27 February 10 16:01
By: Elvisq ( take over ) on 27 February 10 16:02
By: mu on 27 February 10 16:09
By: elynn ( TeaM Fantasy ) on 27 February 10 18:01
By: atman on 27 February 10 19:08
By: aA ( TROLLS ) on 27 February 10 19:14
now that's gonna be completly unbalanced feature... whole sg rush down by sniper lerk...
By: Fana ( take over ) on 27 February 10 19:26
By: aA ( TROLLS ) on 27 February 10 19:38
By: EisTee ( NewStyleD Return ) on 27 February 10 20:00
By: pyro ( RAMBOS ) on 27 February 10 20:07
By: VinceDotLink ( Stray Dogs ) on 27 February 10 20:08
same here
By: Nerdish ( NewStyleD Return ) on 27 February 10 20:25
By: Maxx on 28 February 10 02:51
By: mu on 28 February 10 04:24
By: GibbZ ( NINE SPROGGALEGENDS ) on 28 February 10 07:10
By: GibbZ ( NINE SPROGGALEGENDS ) on 28 February 10 07:10
By: ret on 28 February 10 09:03
By: ret on 28 February 10 09:05
By: Miglecz++ ( Stray Dogs ) on 28 February 10 10:09
after u decided how the lifeforms work, the balancing is up to the mappers
u can create the most interesting/boring abilities but if u cant use them in the fun way then we are fcuked
and please make at least 1 new lifeform or alien building!
By: Nde on 28 February 10 11:04
1. Great for americans/pubbers who never wanted to learn bunnyhop or wanted to use scripts, all their servers got MP_blockscript 1 and scripting is cheating. Even with hl1 engine where more fps its more harder to time your jumping + gravity/rof changes oh and the rates
- Lockdown mode (just when you thought it was impossible to make heavies more boring).
2. Now they could aim bunnyhopper and I bet there is coming some kind recoil or double faster firerate
- 1.0-esque Lerk (because hey, why bother learning anything from NS1 development?).
3. Well why have more extra tankers when skulks (fat bulldogs) just got their tank armor
- Movement skill all but removed (remains to be seen if the Skulk can still bunnyhop or walljump, and what do we get in its place? Sprint).
4. Look about first reason and second, but now we can use our new TURBO button without HL1 glitches.
- No mass spectating functionality (HLTV).
5. Maybe later and you can't know if they will change/update like they did with NS1. OR there is some kind NS1 combatmode but its competitive mode (like "Classic NS" mode or something)...
Did I forget anything?
6. They have sponsor/investors and they want their profits
+ Uhhh... The graphics?
7. Looks pretty much about Quake 4/Doom 3.. And moving seems to be really slow.
But it could be fun but dunno about competitive. If its not competitive friendly it will fail (After all its online multiplayer game..). And look about those preorders (I didn't) over 10 000.. When its comes out its already sold.
AND yes I really hope it's good, but I dont believe it.
By: mu on 28 February 10 12:43
By: Nde on 28 February 10 12:51
By: jiriki ( TeaM Fantasy ) on 28 February 10 13:53
We'll have to see how it turns out. Convincing him on the other hand to help us on this won't be easy, but I'll do it if I have to.
But yeah I keep him mostly responsible for making NS 3.x such a great version. And I'm not talking about the code only but the decisions he did.
By: mu on 28 February 10 14:55
By: NecRos_aka_Orgad ( MUTANT NIPPLE GAMING ) on 28 February 10 15:10
and if that happens, the epic limitless skill ceiling of the original NS wont be recreated in ns2
By: jiriki ( TeaM Fantasy ) on 28 February 10 15:27
By: GibbZ ( NINE SPROGGALEGENDS ) on 28 February 10 16:51
By: mu on 28 February 10 17:15
By: Voodo ( MUTANT NIPPLE GAMING ) on 28 February 10 21:24