Newcomer's Update!

A quick update on Newcomers Tournament signups! We’ve been pleasantly surprised with the turnout, which is around sixty people now. Due to the number of signups and the closing fast date of the tournament, we will be closing the signups for draft players in the next 2 days

The tournament will still take place this weekend, at 12PM EST or 4PM/1600 UTC (High Noon) on June 18th and possibly June 19th for overflow games! Coaches must be there at least ten minutes early! We will be utilizing the ENSL Teamspeak for this gathering of man-creatures which is available here.

We will continue signups for draft coaches, following the closure of the draft player signups. We could always use more coaches!

Rules of the games played on this coming Saturday will be supplied based on those who show up.

REMEMBER: Gathers are still available! Idle, and see who joins! Also, that Warcraft movie was garbage AF. Go see it. Also, Tico is a hack fraud.

Zavaro on 15 June 16 06:36

Newcomer's Draft Tournament

Ready to crush the competition?

Calling all rookies and veterans! Further your knowledge of Natural Selection and gain a sense of accomplishment and camaraderie by joining the newcomer draft tournament! New to competitive? Play on a team, get coached, make risky plays! Veteran player? Profess your love for smashing in your opponent’s teeth by teaching players how to ‘git gud.’

For those who have never participated in a Newcomer’s tournament, the rules are simple: play the competitive standard of 6-versus-6 games and learn Natural Selection 2. Coaches will assist you. They’ll watch you play in real-time, dispensing advice on what can be improved such as positioning, team composition, and explain some of NS2’s more difficult mechanics. They may even get to play on your team, giving you valuable support in a fire-fight!

If you’re itching to play immediately, feel free to sign up for a website account and join the infamous Gather system! Don’t be daunted if it appears empty, players might be watching but not committing to playing just yet.

Rules are subject to change based on player signups. The Newcomer draft will be played with Natural Selection 2’s vanilla balance in an ENSL full team setting.

So come join us on June 18th, with overflow games on the 19th. Starting at 12PM (that’s noon) EST, the ENSL welcome all participants from all regions of the world. Sign up here!

Good hunting!

Tico on 03 June 16 08:07

A Future To Believe In

Good news, everyone! The torched has been passed on to Zavaro and I. Our goal is to hopefully steer the NSL community back from its current downward spiral. Natural Selection has always suffered from an issue of split communities. Natural Selection splintered with the creation of Combat, and NS2 suffered a similar fate with various modes of play including spin off games and Comp Mod. The barrier for entry was extremely low, but regardless, these slight changes between modes created a distinct dissonance for players keen on the complexities of the game. So, for the future: instead of relying on heavily modified builds of NS2 we will be playing with vanilla balance as we have before, coupled with NSL mod, and NS2+.


Since game balance is in swing due to Unknown World’s experimentations with the game, we will be postponing any seasonal based leagues for the time being. In the meantime, the NSL will be hosting a Newcomer’s Tournament within the upcoming weeks to both fill the ranks and repopularize competitive Natural Selection 2. More details and signups will be available in the next few days for this event.


Gathers are still available to be played, but the servers are stretched thin. We’ve requested access to a few which have been kindly donated by WasabiOne (Chicago), Kaneh (Toronto), and others. We hope that in the next few days we can hammer out the server deficit and have clearer areas of play for European players as well as more localized nodes for Oceania (you are not forgotten Ausland and Asia!).


In addition to Natural Selection 2 Gathers, there is the possible intent to add Overwatch gathers due to popular appeal. It does not mean that we will be making a league or ladder for this, and in the meantime please refrain from utilizing the current gather system for Overwatch based play.


I pray this provides hope and new beginnings for the future of Natural Selection 2 competitive, and puts many fears and league-related disappointments to rest. Let’s continue as a community to bite res and flash fades.

gg lets re?

Tico on 23 May 16 07:54


Public discord to hang out and stuff:


Season Canceled.

With what remains of the Admin team and the current state of the game, we have decided to cancel the remainder of Season 9. With even more shakeups in how NS2 will be played around the corner we have determined that it would be unrealistic to expect the competitive community to embrace the changes. We will NOT be setting a date for when a new season might start. For that to realistically happen we would first need some stability in gameplay and the expectation that we could make it through a season without disruptions to the mods we currently rely on. We’ve been working to get some key Comp mechanics integrated into Vanilla but truthfully we are far from not having to rely on it for the gameplay balances that this community needs. Also, if you read Dragon's comments on the UWE forums, even if reliable individuals stepped up, it just isn't logistical to continue balancing or un-doing the changes being brought into the game week after week.


The Future of League Play?

Furthermore, much of the remaining Admin team has lost the motivation needed to continue running the NSL effectively (as I’m sure you’ve figured). We’re not quite calling it quits, but something dramatic would need to occur to breathe life into this league. Yaluzan does not plan to continue his position as Head Admin due to his university studies, and we don’t have anyone motivated to fill in those shoes and fan the fires. Neither Simba, Sephy, nor I plan to have a role within the future of the NSL Admin team, but if new blood came in and were motivated, we would help transition the leadership. We’ve always said that if people want to keep playing this game competitively, the NSL would be that place. Perhaps the best that we can offer these days is a place where people can play Pugs/Gathers, but for now the future of the league is unclear. In the meantime, if you think you can step in and reignite the NSL, speak now or forever hold your peace.

loMe on 17 May 16 22:07

Season 9 Paused

Important NSL Balance Merge to vanilla

Season 9

Season 9 is paused until further notice. As of this posting (May 6th, 2016), comp mod and NSL mod do not operate properly with vanilla NS2. Dragon is busy at the moment and unable to resolve the issues the mods have with the base game. There are also more changes coming next week (pending) that will further cause compatability issues. Therefore, even if the immediate issues are resolved, they are only going to happen again next week and the week after. UWE/PDT is going to continue to make changes like these, and we don't have the resources to keep up with it and maintain comp-mod. 

Any matches that are scheduled can still be played if both teams agree beforehand and understand that the game may be imbalanced or buggy. 

The admins are going to see what happens in the short term with comp-mod and vanilla NS2, and we will determine what will ultimately happen with season 9. Options include:

  1. Season 9 resuming after balance changes settle. This is only realistic if the balance changes by PDT/UWE settle soon, and there are no game-breaking issues.
  2. Mod owners are able to resolve compatibility issues for the remainder of the season, and are willing to revert broken balance changes in vanilla until the season is able to conclude. 
  3. Season 9 resumes without comp-mod. Teams are expected to adjust to the new balance, and play within the rules with the new changes. 
  4. Season 9 is terminated without completion.

A final decision will be provided on the status of season 9 by no later than May 15th (CEST).

Regarding Season-9 NS2 release branch

Using this will be very difficult to do and coordinate. As such, we have decided that it is not a realistic option. Reasons:

  1. Coordinating 150 players to switch to a separate branch of NS2 is annoying and painful for each person to do. Some people will refuse to do this, and might force match forfeits as a result. Some may have technical difficulties. 
  2. Coordinating modders to have versions of their mod that is compatible with our branch is going to be difficult. We would have to get versions of comp-mod, nsl mod, and ns2+ working at the minimum. 
  3. Coordinating server operators to switch to use the right branch of NS2 and the right branch of mods will be a logistical nightmare. Any technical difficulties are going to take a lot of time to resolve, and we're all volunteers here. 

Visions for Comp-Mod

Over the next few months, UWE and PDT are going to be changing balance and a relatively large scale that will directly conflict with the comp-mod. Some comp-mod changes are going to need to be phased out as a result. 

The NSL has become very dependent on our modders, and this puts us in a bad place when modders choose to stop working on their projects. As a result, it's logical that the NSL try to move away from it's dependence on modders. This will be a slow process, obviously. 

For the short term, the NSL is going to stop looking at new features or changes to comp-mod. If we manage to get support on development of comp-mod, the NSL is also going to start looking at features of comp mod that will likely never make it into vanilla, and remove them (phase them out). Certain changes in comp-mod that are fundamental to balance of NS2 will be pressed to UWE and PDT to implement or address in vanilla. PDT and UWE have already committed to working with us on certain issues that can be shown to be game-breaking. The end-goal being the complete phasing out of comp-mod. 

Balance Changes in NS2

There are a large series of balance changes coming to NS2. Most of them are going to completely shake up how NS2 is fundamentally played. PDT and UWE have reached out to the NSL with these changes, and we are included on the discussion. It is apparent that these changes are going to conflict majorly with the comp-mod. We cannot stop this from happening, but we can be a part of the shaping of the future on NS2. We encourage constructive discussion and feedback of ideas and issues, and we will be soon looking for a select few volunteers to participate directly in those discussions. These volunteers will have direct channels of communication with the developers about balance issues. Further details will come. 

Simba on 06 May 16 21:44