Map Feedback : ns2_prison

Zefram
3639
Posts
235
Location
United States of America
Joined
16 November 2012
28 January 2014 - 17:37 CET
#1
This thread is reserved for any feedback for:

ns2_prison
http://steamcommunity.com/sharedfiles/filedetails/?id=133757158

More screenshots:
http://bit.ly/1e4ODjp

maintained by Vert^
http://steamcommunity.com/profiles/76561197975731318/

All thoughts are greatly appreciated.
www.twitch.tv/Zefram0911
Kaneh
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Posts
58
Location
Canada
Joined
15 November 2012
7 February 2014 - 06:27 CET
#2
- showers has a spot between the lockers that a marine can fit in but skulks can't

Overall impression from my team:
Rooms that are completed are pretty good. The rooms that aren't really detract, but expectations for good. Overall layout looks fine, seems like a ton of resource nodes for the size of the map, but didn't really get to see how it plays out.

Its still too incomplete to really be playable though.
Vert
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Modder
ns2_prison
Posts
2
Location
Earth
Joined
7 February 2014
7 February 2014 - 14:45 CET
#3
Thanks for taking the time to feedback Kaneh, really, REALLY helps us mappers out!! Been working/playtesting on prison for little over a year now, and it's feedback that brought it where it is today.

The spot in showers will be corrected, I assure you! I'm in the process of bringing the remainder of the map, up to par, with the two detailed starts. This will happen after the cup tho', as I'm afraid to mess up the current build.

Upon receiving word, that my map was being used for this cup, I had two weeks of very hectic work. I was finishing the detail of the starts, redoing the occlusion geo for performance reasons and fixing other unfixed issues, that "worked" well enough for our internal tests, but needed to be fixed before cup play. This is the reason the boxed work haven't moved forward, along with the "completed" rooms, that and I work on detailing / testing one area at a time. After this cup, I will be detailing everything for a final release though!!

Sorry you ain't feeling it's there yet. Still I hope you guys enjoyed it somewhat, so that you will return to prison, when it shines someday, and I also hope you guys continue to have an awesome cup!! ^^
Yaluzan
3786
Admin Abuse
Posts
174
Location
Netherlands
Joined
18 November 2012
25 July 2015 - 18:23 CEST
#4
Bumped for new CMC
CRaZyCAT
4159
Gorges Gone Wild
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Posts
105
Location
Omsk (Siberia), Russian Federation
Joined
3 December 2012
25 July 2015 - 21:12 CEST
#5
IMO that map is totally unbalanced => Marines early positions is too strong. Marines can cap left side very easy (ergo 5 RTs on 2 minutes) and then push ventilation. Engagements on Bridge, Laundry (and many others parts of the map) is bad for aliens. Alien's exit to ventilation is almost a tube. Central is too uncovered. Marine start pretty easy to defend against skulk rush while alien hive is almost ideal for SG push.
Battle.net: CRaZyCAT #222106
Vert
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Modder
ns2_prison
Posts
2
Location
Earth
Joined
7 February 2014
29 July 2015 - 18:17 CEST
#6
Thanks for taking the time to provide feedback, for ns2_prison, during the custom cup 2015! All that wrote me here, on steam and in game during the matches, I thank you :) I will keep it all in mind going forward!!
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