Map Feedback : ns2_nsl_jambi

Zefram
3639
Posts
235
Location
United States of America
Joined
16 November 2012
28 January 2014 - 17:42 CET
#1
This thread is reserved for any feedback for:

ns2_nsl_jambi

Although this map will remain in the NSL rotation for Season 4, I'd still like to hear areas of improvement and bugfixes (stuck spots, holes, etc.) for this map.

All thoughts are greatly appreciated.
www.twitch.tv/Zefram0911
Vindaloo
4231
Posts
204
Location
Czechia
Joined
10 December 2012
5 February 2014 - 14:37 CET
#2
I love to play jambi, though it looks bland and ugly. I would love to see have it colors/design like eclipse.
ZEBROE
5641
Posts
73
Location
SAIGON, Nepal
Joined
12 August 2013
5 February 2014 - 15:36 CET
#3
VindalooI love to play jambi, though it looks bland and ugly. I would love to see have it colors/design like eclipse.


+1
Fiskbit
Noavatar
Over.Extension
Posts
16
Location
United States of America
Joined
30 August 2013
20 March 2014 - 21:40 CET
#4
There's a stuck spot for marines and fades on the westward-facing wall where Offload meets Gravity.

It's possible for the marine IP to spawn next to the Docking Bay RT, which is really far away from anything else in the base and very hard for aliens to find, particularly if they come from The Pub.

Not sure if this one's specific to me or not, but my frame rate drops by 50% in Skylights (from ~120 to ~60). It gets worse as I look and walk further into the room, and the worst spot is about halfway between the word "Skylights" and the power node on the map. I've not encountered this sort of issue on any other map.


Edit: I also think the map looks great as-is. Dark, dirty, and bare-bones. Why people insist on labeling this particular map as ugly is beyond me. Not every map has to be shiny.
mst3kld
3996
Saltier Skulks
Admins
League Admin
Posts
10
Location
United States of America
Joined
22 November 2012
2 March 2015 - 19:10 CET
#5
Has the cysting bug been fixed yet? You randomly cant seem to cyst from Pipe to waste. The drifts always refuse to go through oxy and will go go from pipe to organ to hub to security then to Waste.
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