Balancing NS2_Fusion for 6v6

PS_Mouse
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-/AUS/-
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22
Location
Australia
Joined
16 November 2012
30 August 2014 - 04:37 CEST
#1
I'm pretty happy with the general layout and look of ns2_fusion (yes, I know I still have detailing to do). But I'd also like to do what I can to make sure the map is balanced for 6v6 play. The main things I'd like feedback on are:

- Lane blocking
- Being able to ARC Fortress from the left of Slice to the top right of Shortcut
- Being able to ARC Alien Start from the top of Crevice
- The vent/passage that goes around the bottom of Marine Start (Vista)
- How cramped the Alien Start is (Observation)
- How open the path from Lower Passage to Unloading is

Of course feedback on any other stuff would also be awesome.

BTW, NS2_Fusion is on the map list for NSL gathers,

The Workshop page for NS2_Fusion
modid: aaac676

Layout:


The most important screenshot :p
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