Tadpole Farmers
- Posts
- 126
- Location
- Versailles, France
- Joined
- 17 February 2011
Ok so no trolling, Fades should be able to take gates down.
Their pvp role is so weak atm that they should have a reward when they win a hard fight.
I want some more ballsy changes to be tested in a high lvl mix type scrim.
I don't think you can Fadeball anymore, fades are much weaker now than they were when Godar abused the old meta.
B L I N K
- Posts
- 296
- Location
- United Kingdom
- Joined
- 18 January 2013
You can't fade ball anymore because of low sdmg means you never achieve anything when you frag 5 marines with 5 fades.
Just buff fade HP scaling with biomass to make them stronger and better in PvP.
If you increase sdmg there will be a fade ball...
You can also change eHP of PGs to be no armor and all normal HP. Then fades can solo PGs
Tadpole Farmers
- Posts
- 126
- Location
- Versailles, France
- Joined
- 17 February 2011
Let's try it.
No armor PGs could be good.
Oh and no BM but did you ever play fade last months? OR since the fadeball 2 years ago? Do you know how hard it is for a single fade, even 2 fades to open a lane vs a solo SG?
B L I N K
- Posts
- 296
- Location
- United Kingdom
- Joined
- 18 January 2013
Don't get me wrong, I think fades are weak. I want them buffed, and I think biomass HP scale is the way to help
- Posts
- 311
- Location
- United States
- Joined
- 24 June 2012
No to buffing fade sdamage.
Yes to buffing biomass health on fade.
Willing to explore rebalanced HP/armor on PG's
No to removing damage numbers from bile bomb. It is NOT a free wallhack. Gorges don't just run around the map biling around corners to check for marines first. Almost any time they bile around a corner is because they already know a marine is there (or have aura).
The teammates of the gorge can't see the damage numbers, so it's not like they get to learn the position for "free".
I think it's only fair for the gorge to know how much armor damage he/she is doing to their opponents. Just like a lerk can say "these marines have no armor" after spiking them.
Tadpole Farmers
- Posts
- 126
- Location
- Versailles, France
- Joined
- 17 February 2011
Then damage numbers should disappear as soon as line of sight is broken. Same thing on HYDRAS.
It is a free wallhack.
Do i really need to give you replays of gorges spamming corners to see if a marine is ambushing them?
Edit: :) Lome, yep that's what i meant about a impact SG to Locklear, in all those fight the front sg (Lome) averages a 800 to 900 damage output, amazing dps AND spread on all higher lifeforms.
Team fight is won before it starts. 3rd clip= no kills 900 pdamage, hive down, impact SG player perfect exemple.
REFORMED
- Posts
- 141
- Location
- no., Iceland
- Joined
- 17 January 2013
who needs wallhacks when you can just hit people through walls & ceilings because they stick through.
nazi hunter izO
- Posts
- 368
- Location
- Paderborn, Germany
- Joined
- 20 October 2013
Locklear says
I think cysts actually do that too. Though there's no way to be sure that's what is causing it. (without testing)
I've seen marines pop up randomly on the map even though they didn't attack anything or have any detection form nearby.
U SEE THIS GOLDEN???????
http://i.imgur.com/hr1ud2u.png