Tadpole Farmers
- Posts
- 126
- Location
- Versailles, France
- Joined
- 17 February 2011
Afaik the rules are being updated for S6.
There is still a few points i would like to be discussed.
1/ The enforcing of vanilla skins and male models for matches.
2/A real US East server for matches.
Admin Abuse
- Posts
- 174
- Location
- Netherlands
- Joined
- 18 November 2012
I was going to create a thread to discuss the various rule changes later today.
I personally agree with forcing male models. But could you please give some arguments for the skins?
For the server, Yes we do need a real US east server that we can use as a good home/away server or middleground server for US West vs EU.
Edit: Just throwing an idea out there. What if there is an NS2+ option to force all skins to default and models to male from your perspective?? People can still use their skins, people can see them (If casters turn it off at least).
Xeon
- Posts
- 908
- Location
- Copenhagen, Denmark
- Joined
- 9 May 2010
If you want to be strict on those two things, I don't see why you would speak so highly of removing viewmodels. Removing viewmodels is more of an advantage than any of the things you mention. I still think viewmodels should be enforced for everyone. Practicly everyone have disabled viewmodels on aliens due to the obvious advantages.
But I agree with you to some extent and think there should be some options to enforce default skins clientside like Yaluzan suggested. I think people should be able to use any of the vanilla skins of their desire. After all, they payed money for it and not all the community members are males in real life. But a clientside enforcement option would be really nice.
Yes, US East server pls, I miss my 120 ping vs americans :/
http://www.youtube.com/user/swalken/videos
Tadpole Farmers
- Posts
- 126
- Location
- Versailles, France
- Joined
- 17 February 2011
Thats the point swalk the viewmodel ain't a paid option.
White skulk skins on mezzanine are harder to spot than shadow ones.
Are male/female hitboxes exactly the same?
Last time I asked on the slack even dragon wasnt totally sure and said there might be a difference.
A ns+ option could be cool but there might be more important things atm, and it wouldn't cover the hitboxes problem if it exists.
B L I N K
- Posts
- 296
- Location
- United Kingdom
- Joined
- 18 January 2013
I don't give a shit about viewmodels / skins / models.
If female model gives hitbox bonus and has no cons, I'm still not that bothered if they're enforced or not because the hitbox is probably only a negligible change. I've never thought "God damn shadow skulk impossibruuu to see" or "Fucking female marines being 2 skinny 4 parasite / lerk spike".
US East servers are a joke when they are routing west first, but there are some US east (might just be public I can't remember) where I hit less than 100ms which I'm fine with.
TL ; DR Herakles is a scrub. Swalk is a scrub.
Tadpole Farmers
- Posts
- 126
- Location
- Versailles, France
- Joined
- 17 February 2011
Indeed Simple.
And lol Swalk.
- Posts
- 104
- Location
- France
- Joined
- 9 March 2014
Pls I don't want to see my LMG shaking xD
And btw why forcing the male model and not the female ? We should make a vote if one need to be forced.
I do not use the male model only because of this terrible LMG shaking burning my eyes so if we force the male model without this stupid feature, I see no problems.
I remember specifically asking about the hitboxes a few times when they were being worked on, AFAIK they are the same hitbox but they obviously have different stances/animations. But that's just what I was told, I'm not sure how you'd test it.
I asked orphan about the hitboxes. He said they are the EXACT same hitboxes. They were made intentionally the same hitboxes.
He also told me that he said the balance team should know this since he told them.
- Posts
- 32
- Location
- annen, Netherlands
- Joined
- 9 December 2013
All this crying about muh viewmodels its just getting fucking sad by now.
Horror Show
-
- Admins
- Ref Admin
- Posts
- 105
- Location
- Omsk (Siberia), Russian Federation
- Joined
- 3 December 2012
+ about skin rule
Also you can provide an opportunity for teams to determine whether to allow or to forbid custom skins during certain match
Battle.net: CRaZyCAT #222106
Skill Issue
- Posts
- 57
- Location
- Canada
- Joined
- 27 December 2009
For me when I would play in CAL back in 1.6 viewmodels had to be on at all times. They felt like having it off would make the mechanics easier, and that it got rid of a lot of the stuff that made the game slightly more difficult, the clutter essentially.. Simply because I started with those rules, is why I feel as though viewmodels should always be on for NS2. (And other people have played other games where viewmodels were fair game to be off, so they feel as though it should be on if the person decides to have them off)
But again, I don't care enough and feel as though if people want to use it, then use it, if not don't. Either way it's best if just someone came to a decision within the league if they want it to be allowed or not. Then implement it.
But in terms of rules, I just hope that some day that people can stop being lawyers and identify loop holes and use them to get the benefits they want. Just because the rules don't specifically state something doesn't mean that it's okay to do so. We don't have experts drafting up the rules of the league, we have individuals and it's silly to expect everything to be jotted down perfectly. Referees and Admins should use their brains when a situation comes up and it's clear that something just isn't right to do, and enforce it accordingly. Hearing "Oh, well it isn't in the rules so. it should be allowed" even when it is unsportsmanlike is ridiculous. Everyone needs to stop abusing this.
Anywho, stuff.
- Posts
- 67
- Location
- Milwaukee, Unknown
- Joined
- 25 February 2013
The only solid point I have seen in this thread so far is an NSL East server. I am pretty sure we don't actually have a real east server anymore and it would be nice to have.
As for viewmodels, only 2 people actually give a shit. gg
- Posts
- 42
- Location
- United States
- Joined
- 27 March 2012
I'm fine with forcing alien skins. I think it should probably be done for "competitive" reasons, but I also don't really think it matters with the current level of play.
If we force marine skins along the same train of thought, then I think we should force female marines. Male marines' LMG model vibrates whenever you fire (viewmodels must be on). The female marine's LMG model does not vibrate nearly as much. If we're going to force male marines, then this should be fixed first. I am aware that people can just turn view models off, but forcing marine models shouldn't be a detriment to those who choose to use view models enabled.
Tadpole Farmers
- Posts
- 126
- Location
- Versailles, France
- Joined
- 17 February 2011
That's true. Female/male and alien vanilla imo.
The server is more important anyway, 6 players at 180 ping is annoying :
Titus Gaming
- Posts
- 23
- Location
- United States
- Joined
- 24 July 2012
Are skins at all important? I don't understand the need to regulate them as long as they're official skins. Never once in any game have I heard someone say "I would have had that skulk if he didn't have shadow skin." Quite the opposite actually.
When a team uses different skins on their aliens it actually makes it easier to keep track of different targets in larger engagements.
The female marine model is the same hitbox as the male. I don't see what the point is in forcing everyone to use the same skin.