maxamus says
I NEVER play gathers ever but I totally know everything there is to know about them because I spectate one every once in a while, makes perfect sense right guys???
Note: Quote is paraphrased
Honestly people like you are the problem with how gathers are viewed. You bitch and moan about how gathers are toxic and it's always the same players with the same shitty behavior, yet you have no idea what you're talking about since you don't even play said gathers. Yes you're allowed an opinion, but if it's uninformed, kindly don't broadcast it to everyone around you, it makes you look stupid.
And FYI gathers have been more alive then they have been in a while. I have been playing gathers a long time and I honestly can't recall the last time there were enough players to play 3 concurrent gathers, but it was definitely months (if not years) ago and it has been happening often in the past few weeks. You can say it's because of the holidays, however facts are facts: there are more people playing gathers now then there have been for a while, so you're flat out wrong to say they are more dead than ever, but how would you know that since you don't even play gathers. Look at that, another UNINFORMED opinion.
Moving on to the main point:
As someone that has been gathering for a while now, I can say with certainty that:
-most gathers and their players are NOT toxic whatsoever
-Almost all players that play gathers (no matter their skill level, and no matter how new to the game they are) have a relatively competitive attitude, play to win, and work with their team.
The lack of team work that Schu posted about I believe is a symptom of having players with very different skill levels play together. While to some players with more experience, it's super basic to be able to actually play the game, look at your map every so often and on top of that listen to all the calls the team makes, this is not always the case for newer players or lower skilled ones.
Most of the time when a call isn't obeyed, it's not because the player is doing it on purpose, it's because he's focusing on something else, or he believes that whoever made the call wasn't making the call to him specifically. Hence, what seems like a lack of teamwork is actually just a player making a mistake.
My point basically is: Most players in gathers do want to play as a team, and do play to win, however no one can play perfectly, players will always make mistakes, however this doesn't mean they aren't willing to play as a team.
As for separating gathers for casual and competitive, it could possibly work with higher player numbers, however with the current state of ns2 comp I think it would do more harm than good for the reasons other people mentioned. Either way, as I said before, most gather players have a competitive attitude, (even if sometimes mistakes are confused with uncooperative attitudes) so I think separating gathers isn't necessary.
TLDR: Most players WANT to work as a team, however mistakes are being perceived as uncooperative attitudes