NSL Mod feature list

  1. Console commands:
    • sv_nslhelp - Will print out a list similar to this ingame.
    • sv_nslinfo <team> - <marines,aliens,specs,other,all> - Will return the player details from the ENSL site.
    • sv_nslsay <message> - Will send a message to all connected players that displays in yellow.
    • sv_nsltsay <1/2> <message> - Will send a message to a specific team, 1 specifies marines, 2 specifies aliens.
    • sv_nslpsay <name/ID> <message> - Will send a message to a specifc player, determined by the written name or ID.
    • sv_nslcfg <pcw,official,disabled> - Changes the configuration mode of the NSL plugin.
    • sv_nslapprovemercs <1/2> - Forces approval of teams mercs, '1' approving for marines which allows alien mercs.
    • sv_nslclearmercs <1/2> - Clears approval of teams mercs, '1' clearing any alien mercs.
    • sv_nslpause Will pause/unpause game using standard delays. Does not consume teams allowed pauses.
    • sv_nslforcestart - Will force the countdown to start regardless of teams ready status, still requires commanders.
    • sv_nslcancelstart - Will cancel a game start countdown currently in progress.
    • sv_nslsetteamnames <team1name, team2name> - Will set the team names manually, will prevent automatic team name updates.
    • sv_nslswitchteams - Will switch team names (best used if setting team names manually).
    • sv_nslsetteamscores <team1score, team2score> - Will set the team scores manually, set team names first.
    • sv_nsllights - Switches between light modes, high and low lightcounts. For performance improvements.
  2. Chat commands:
    • stuck - Write this in case you are stuck, it might get you free. No guarantees.
    • ready or rdy - Write this when your team is ready to play, this starts the forfeit clock. Don't start the forfeit clock before the scheduled time.
    • notready or notrdy - Write this if something comes up after you've written ready and you are not ready anyway.
    • mercsok <name/ID> or approvemercs  <name/ID> - Allows the opposing team to have players that are not on their NSL team roster. To make sure the mod reconize that you are on your team, be certain that your team is set as "Primary" team on the site, see "Agenda". Name or ID can be specified for specific substitutes, if you don't specify all substitutes will be allowed. Applies only in "official" <state> (sv_nslcfg).
    • pause - Pauses the game, each team has a maximum of 3 pauses. Referees and admins have unlimited pauses with the console command.
    • unpause - Unpauses the game.
  3. Other features:
    • 0.33% Friendly Fire
    • 20 minute forfeit clock, starts when one team types ready. Only works in "official" state (sv_nslcfg).
    • Reconizes teams and players from the site. Remember, you have to set your team as your "Primary" team for the Mod to reconize you as a member of the team. Set team status in "Agenda".
    • Reduces light count and particles for players while keeping them for the spectators. This can be switched with the console command sv_nsllights
swalk on 09 September 13 17:20

Comments

1290

Blank Nde | Saunamen

Fixed

15 September 2013, 08:24

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