Initiative to help keep the game afloat

swalk
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26 March 2015 - 08:45 CET
#1
A mate had a concern which I could only agree to and I decided to make this topic to consult and pledge to everyone here in the competitive scene. This problem is not directed at anyone in particular, but to everyone. But the best players out there can make the biggest difference, that is just how it is.

Alright guys, we all know the stats of the playerbase, no need to get further into detail about the dwindling of the community. My quest here is an initiative to help keep the game afloat, not just the comp scene, but also the public scene, which is where all of us comp players started at one point.

We, as a competitive scene, should do our best to make the public servers as enjoyable as possible for every player playing there. This means trying to keep teams on publics as balanced as possible, most of the players here are miles better than the ones on public and we can make a difference if we cooperate. Join the losing teams and do your best to try and help teams come back from "obvious losses" - see that's a true challenge for competitive players!

While this kind of behavior might screw with your public ELO stats; who really cares about public ELO stats anyway? Those are worth nothing really, that "skill" number in the main menu is really just a joke to be blunt. The only stats worth showing off are the ones that are achieved here and in the AUS NS2 league anyway. Everyone should do the opposite of stacking public teams and help the teams that need it, even change teams mid-game if that makes it a better game for everyone involved. That way we can better keep the public scene more engaged and show that we can not only stomp the publics, but we can also make them fun and balanced games! If you can turn around a "lost" game on public by joining the other team, people will still see you as an amazing player.

That way more players might get interested in continuing to play the game and maybe even join the leagues. I pledge to everyone of you out there to try and keep this in mind when you play public games.
http://www.youtube.com/user/swalken/videos
Chocapix
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TheSpectacularGorges
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26 March 2015 - 09:55 CET
#2
Good point here, I can't agree more.

For a rookie, I can't imagine how it could be unpleasant to learn the game, its mechanics, while been stomped again and again by the same guy.

I also feel a bit guilty when taking easily down a rookie fade, but I think we all have been through this right ?
NS2 quotes :
"We need an exo ! With gatling and shit !"
"C'mon Onos ! Move your fat ass !"
"I need a medical bag"
"Dude ! Grab your balls and let's push maintenance !"
Pelargir
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26 March 2015 - 10:59 CET
#3
Might be working if the competitive players are willing to do it. Though it's not going to happen because most of the players I've met on public servers and who plays together does prefer to stack. More fun games from their view I guess and it's even more raging for their opponents who cannot do anything except accepting their final doom: lose. Bad behavior it is but hell, seems like you cannot change people when they wanna have fun rather than making balanced games.
“It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”
swalk
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26 March 2015 - 11:28 CET
#4
Pelargir says
Might be working if the competitive players are willing to do it. Though it's not going to happen because most of the players I've met on public servers and who plays together does prefer to stack. More fun games from their view I guess and it's even more raging for their opponents who cannot do anything except accepting their final doom: lose. Bad behavior it is but hell, seems like you cannot change people when they wanna have fun rather than making balanced games.

That is a pretty bad logic, but I am not amazed given your record.
Competitive players should have fun coming from hardship. What's so competitive about stacking a team and just rolling over the other? Nothing, it's easy as fuck and boring as hell, even for the winning side. Servers die after a few rounds and it's all due to terrible mentality such as this. If people change mentality such as this, we might have more teams and players going around these corners of the internet.

I've personally done the above and people will both commend you for it and be amazed that you can turn the game around more than once(if you can).

It wouldn't surprice me if the same people that do these things are the same people calling the game "dead". I just have one thing to say to that: do as Michael Jackson once sang; start with the man in the mirror and make the change.
http://www.youtube.com/user/swalken/videos
Iots
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26 March 2015 - 12:24 CET
#5
People are not going to do things they don't want to, just because some loudmouth is making a ruckus about it. Furthermore, they sure as hell aren't going to do so if you instantly resort passive-aggressive remarks.

Your cause is not a "bad thing", but just as the people making those rounds unbearable, you also need a drastic attitude-makeover.

TLDR: You might understand the benefits of playing with friends if you had any.
swalk
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26 March 2015 - 15:25 CET
#6
Iots says
People are not going to do things they don't want to, just because some loudmouth is making a ruckus about it. Furthermore, they sure as hell aren't going to do so if you instantly resort passive-aggressive remarks.

Your cause is not a "bad thing", but just as the people making those rounds unbearable, you also need a drastic attitude-makeover.

TLDR: You might understand the benefits of playing with friends if you had any.

I'm pledging to the people in this community. That hardly goes as "making a ruckus". And yeah, I actually dare say my opinions in public forums, you can call it loudmouthed all you want, I will call it what it actually is; honesty.

I made the topic because I think it's a good cause, which could help this community. My reply to Pelargir isn't even passive-aggressive, not sure where you dug that up :D If you read his comments, they are usually not very well thought out and the logic is generally not very good. And it also is in this case and I just pointed out the obvious. Maybe you actually need some kind of logical sense to see that. Not all people have that and it's okay.

Steam friends are not actual friends, sorry to crumble your world honeybunny. I have no need to call anyone I haven't even met "friends", I've got the friends I need. Seems like you are reflecting yourself onto me.
Let me boil it down for you real quick: "Benefits" are stomping servers and making people leave. Great benefits. Not.

I personally enjoy playing against friends just as much as playing with them, it's fun to compete with eachother. It's not very fun playing with a friend if you get no resistance. Walkovers are no fun in any game, I like to get challenged and compete.

Maybe you should also take a second to ponder why I'm not being especially nice towards you in this post. Your attitude is horrid compared to mine. Your post isn't anything but insulting. You seem to agree with the cause, but you don't really want to admit it(contradicting yourself in the last two paragraphs). Your only goal seemed like insulting me for stepping up and trying to rally people together for a good cause that would benefit everyone of us in the end.
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rantology
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26 March 2015 - 17:23 CET
#7
As nice of an idea that the OP is, there's a ton of ..er...'pub stars' that do not play in the league that stack servers day in and day out.

Also it just boils down to the fact that people have been stacking for a very long time, and they aren't going to stop just because of ideals. Without any real incentive not to stack, or likewise no real punishment for stacking/stomping, this will never change. You just can't force people to do it and that's honestly the only way this situation would ever be improved. It's unfortunate, and one of the downsides for small player pools.

The best feasible solution the community has to solve this are the server admins/mods themselves. But there are also problems here in that every single skill system and "force even teams" feature ever to debut has been pretty grossly inaccurate and subsequently ineffective.


basically this is a very old problem that has no viable solution
Pelargir
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26 March 2015 - 17:48 CET
#8
swalk says

I made the topic because I think it's a good cause, which could help this community. My reply to Pelargir isn't even passive-aggressive, not sure where you dug that up :D If you read his comments, they are usually not very well thought out and the logic is generally not very good. And it also is in this case and I just pointed out the obvious. Maybe you actually need some kind of logical sense to see that. Not all people have that and it's okay.


How come saying what is currently happening on public servers isn't logic? :o

I'm stating facts. There cannot be no logic on it. It's just facts.
“It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”
Iots
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26 March 2015 - 18:05 CET
#9
Alright, i'm sorry i was mistaken, you don't need attitude makeover, you're just that stupid. Holy crap.

**edit

Forgot to say, good luck with this! As i said it's not a "bad thing".
swalk
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26 March 2015 - 18:31 CET
#10
I'm totally aware that it's impossible to end this kind of behavior 100% without some kind of enforcement. But if some people, even if it's just 1 out of 10, from here can step up and make good examples, that would be an improvement. Rome wasn't built in a day, but we can put one block at a time. Man in the mirror.
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skyice
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26 March 2015 - 19:20 CET
#11
This has been said before 100 times man. This wont help the player base at all, only possibly slow the decline.

The only thing left to help is make ns2 F2P.



lebra
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26 March 2015 - 19:46 CET
#12
skyice says
This has been said before 100 times man. This wont help the player base at all, only possibly slow the decline.

The only thing left to help is make ns2 F2P.

Rather have it die than go f2p.
swalk
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26 March 2015 - 21:02 CET
#13
skyice says
This has been said before 100 times man. This wont help the player base at all, only possibly slow the decline.

I know it has on UWE forums many times. But it's never been brought up as a collective initiative from inside the comp playerbase. While I agree that it likely won't increase the playerbase, it will make the game more appealing for people dropping back in and those still playing. Lots of people have the game already but stopped playing for various reasons and I think the playerbase is already covered in that regard, the target group have already been hit. With some cooperation I think it could make a difference and make people stay longer or maybe even come back into the game after randomly jumping back in and giving it a go after a long period away from the game. Small things matter :)
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Wob
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26 March 2015 - 22:31 CET
#14
swalk says
Pelargir says
Might be working if the competitive players are willing to do it. Though it's not going to happen because most of the players I've met on public servers and who plays together does prefer to stack. More fun games from their view I guess and it's even more raging for their opponents who cannot do anything except accepting their final doom: lose. Bad behavior it is but hell, seems like you cannot change people when they wanna have fun rather than making balanced games.

That is a pretty bad logic, but I am not amazed given your record.



Lets try not to be rude here.

That's not "bad logic", that's a subjective assumption he's making about why some people stack. So your reply was unfairly rude and escalatory
swalk
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26 March 2015 - 23:55 CET
#15
Wob says
swalk says
Pelargir says
Might be working if the competitive players are willing to do it. Though it's not going to happen because most of the players I've met on public servers and who plays together does prefer to stack. More fun games from their view I guess and it's even more raging for their opponents who cannot do anything except accepting their final doom: lose. Bad behavior it is but hell, seems like you cannot change people when they wanna have fun rather than making balanced games.

That is a pretty bad logic, but I am not amazed given your record.



Lets try not to be rude here.

That's not "bad logic", that's a subjective assumption he's making about why some people stack. So your reply was unfairly rude and escalatory

Yeah you're right, I misinterpreted it. Sorry Pelargir.
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Cr4zy
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27 March 2015 - 00:35 CET
#16
Comp players make such a big differance in pub because it's filled with low skill people who GG when aliens lose an RT after 3mins.

The problem isnt usually that one or two comp players are on a team, but 6-8 new players dont understand the basics of the game they're playing.

Yes some people do stack, but many comp players do try to antistack, or if they play together play comm or gorge. But unfortunately most of the "stacking" mentality comes from those "higher than average skill" pubbers. Who cry stack the instant someone good is on a server, followed by newer players just believing that's what the problem is.

I try to anti-stack pubs a lot, and the amount of lets call them "loud mouthed" pubbers who call GG just because some higher skilled players are on the other team is fucking rediculous. They complain from the start to the end about stuff, rather than just playing the fucking game. Most of the time stacks get called out, the game isn't even stacked, people just don't know half the players in the server anyway.

I think the only person who cares about ELO is Wob who plays tryhard as fuck to stay #1 ;p
lebra
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27 March 2015 - 01:01 CET
#17
Cr4zy_ says
I think the only person who cares about ELO is Wob who plays tryhard as fuck to stay #1 ;p

dude high elo slays mad puss
Wob
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27 March 2015 - 02:17 CET
#18
Cr4zy_ says

I think the only person who cares about ELO is Wob who plays tryhard as fuck to stay #1 ;p


Trust me, I regret tryharding so much.....
Paskie
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27 March 2015 - 12:13 CET
#19
Skillsystem with k/d acc and average dmg ? Seems much more accurate than a stacker friendly one (win=skill) perhaps im wrong...just a suggestion.
gg
Iots
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27 March 2015 - 13:24 CET
#20
Cr4zy_ says
I try to anti-stack pubs a lot, and the amount of lets call them "loud mouthed" pubbers who call GG just because some higher skilled players are on the other team is fucking rediculous. They complain from the start to the end about stuff, rather than just playing the fucking game, even though there were still plays to be made to win the round. Most of the time stacks get called out, the game isn't even stacked, people just don't know half the players in the server anyway.

Added slight thing, other wise pretty spot on.

tbh, the toxic abuse against random players is a much greater deterrent to actually keep people playing the game than "stacking".
Cr4zy
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27 March 2015 - 14:58 CET
#21
Iots says
Cr4zy_ says
I try to anti-stack pubs a lot, and the amount of lets call them "loud mouthed" pubbers who call GG just because some higher skilled players are on the other team is fucking rediculous. They complain from the start to the end about stuff, rather than just playing the fucking game, even though there were still plays to be made to win the round. Most of the time stacks get called out, the game isn't even stacked, people just don't know half the players in the server anyway.

Added slight thing, other wise pretty spot on.

tbh, the toxic abuse against random players is a much greater deterrent to actually keep people playing the game than "stacking".


Yes, there's always something, it's NS2 after all!
Iots
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27 March 2015 - 15:54 CET
#22
Cr4zy_ says
Iots says
Cr4zy_ says
I try to anti-stack pubs a lot, and the amount of lets call them "loud mouthed" pubbers who call GG just because some higher skilled players are on the other team is fucking rediculous. They complain from the start to the end about stuff, rather than just playing the fucking game, even though there were still plays to be made to win the round. Most of the time stacks get called out, the game isn't even stacked, people just don't know half the players in the server anyway.

Added slight thing, other wise pretty spot on.

tbh, the toxic abuse against random players is a much greater deterrent to actually keep people playing the game than "stacking".


Yes, there's always something, it's NS2 after all!

Haha, touche.
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