3.1 Release
***UPDATE: As of Monday, all clans will HAVE to play on 3.1***
Turns out sleeping with that German developer did do some good.
NS3.1 is being released tonight (Friday 11th November) at 9pm GMT / 10pm CET.
A changelog can be found here: Click!.
Although 3.1 took a long time coming, remember that there is no massive re-work of the game (as happened for 2.0).
How this affects the league:
As of Monday, you will be required to play on 3.1. Until then, you can play on 3.0 if BOTH clans agree to (otherwise you can play on 3.1). Just remember, those of us with 3.1 won't be able to spectate your 3.0 games!
General stuff:
- 3.1 comes as a 25Mb patch from 3.0, as well as a full install.
- Despite having randomised pellets, the SG has become the uber gun of ownage that it was in 2.0. Incredibly satisfying to use.
- Hand grenades means that no longer can skulks hide inside an RT!
- ns_altair is now an awesome map.
- Work has already begun on 3.2 =0
- Marine ninja run has been disabled =(
- No longer have to hold +duck to skulk bhop!
- Yes, +duck is still in the game- you don't have to use "ducktoggle".
Turns out sleeping with that German developer did do some good.
NS3.1 is being released tonight (Friday 11th November) at 9pm GMT / 10pm CET.
A changelog can be found here: Click!.
Although 3.1 took a long time coming, remember that there is no massive re-work of the game (as happened for 2.0).
How this affects the league:
As of Monday, you will be required to play on 3.1. Until then, you can play on 3.0 if BOTH clans agree to (otherwise you can play on 3.1). Just remember, those of us with 3.1 won't be able to spectate your 3.0 games!
General stuff:
- 3.1 comes as a 25Mb patch from 3.0, as well as a full install.
- Despite having randomised pellets, the SG has become the uber gun of ownage that it was in 2.0. Incredibly satisfying to use.
- Hand grenades means that no longer can skulks hide inside an RT!
- ns_altair is now an awesome map.
- Work has already begun on 3.2 =0
- Marine ninja run has been disabled =(
- No longer have to hold +duck to skulk bhop!
- Yes, +duck is still in the game- you don't have to use "ducktoggle".
Comments
By: TaH on 11/Nov/05 23:23
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
By: weezer on 12/Nov/05 00:27
By: Fana ( Archaea ) on 12/Nov/05 01:15
By: Nirgal on 12/Nov/05 07:56
Silent bh is still possible, Nothing changed about it.
By: frost on 12/Nov/05 12:09
If your going to through that into the air, you should also have told people that due to occurences, best left untold, 3.2 may never happen.
By: sherpa ( cisequaltothree ) on 12/Nov/05 13:25
AFAIK the dev problem has been fixed; and 3.2 has been in the pipe-line for ages. According to Flayra's original schedule- 3.2 should have been released by now.
Granted, I don't know much about it other than those graphical additions.
By: C11H17NO3 on 12/Nov/05 19:22
By: ben on 12/Nov/05 19:49
By: vara on 12/Nov/05 23:53
By: Mike on 13/Nov/05 00:40
By: ben on 13/Nov/05 01:49
By: weezer on 13/Nov/05 02:03
By: crt ( Team Poland ) on 13/Nov/05 20:46
By: Ots on 14/Nov/05 02:48
By: Nirgal on 14/Nov/05 06:33
By: Mike on 14/Nov/05 21:28
By: frost on 18/Nov/05 18:56
And AMX randomly causes stupid amounts of CPU use on 3.1 too.