NSL Open Tournament #2 and Future Contests

Open Tournament and Future Contests

For all of you that participated in the first NSL Open Tournament, we hope you had fun! And another shoutout to the winners: MoreMoralThanPhoen! With this said, we would like to announce that the badges for the NSL Open Tournament have been developed, and should be live in the game within the next few days. These badges are not your typical badges--they are large, animated icons which replace the skill badges (thanks UWE)! Below you can see the badges for first, second and third place, respectively. As noted before, these badges are given away in a belt style, which means that the winners of the next NSL Open Tournament will receive these badges, and the winners from the previous will lose them (if they did not win again).

    1st place

    Open Tournament Winner badge

    2nd place

    Open Tournament Winner badge

    3rd place

    Open Tournament Winner badge

      NSL Open Tournament #2

      We have now opened the signups for the second NSL Open, which will take place July 13-14. Like the previous tournament, this will be held in a double elimination format, ending in a Grand Finals. The Early Stage will end on Saturday, July 13th and the finals will be played on Sunday, July 14th. This tournament will start earlier to both accommodate other timezones, and ensure games do not run too late-- games will start on Saturday at 09:00 PDT / 12:00 EDT / 16:00 GMT / 18:00 CEST and on Sunday at 07:00 PDT / 10:00 EDT / 14:00 GMT / 16:00 CEST. As in our previous tournaments, we will use Challonge to track the brackets, which can be found here. Below we will list all relevant information for this tournament.

        Updated Rules

        Based on feedback we have received, we will be updating some of the rules from the previous tournament. Notable changes include:

        1. Server choice is no longer the decision of the team who wins the coinflip; the referee or an admin will choose the server if teams cannot agree on one

        2. Teams cannot add players the day of the event--the last day to register is the day before (Friday 12 July in this case)

        3. No talking during active matches (except for GG, glhf, ready, pause and during pauses to explain reasons for pause / updates). We have decided on this change due to complaints from some members of the community, as well as promoting a more serious atmosphere for official matches

        4. On the semifinals/finals day, Captains/Delegates of a team must meet 30 minutes prior to match time for pre-game decisions such as bans

        5. If one team does not show at this time, the team that did gains all advantages

        6. Teams are allowed one mercenary to play in a given round

        7. The team who is aliens first on a map now pick the initial spawn locations, and these locations will remain the same for the duration of the map

        The full list of rules can be found here. There is one rule specifically that we need your feedback on: what advantage should the winner in the Grand Finals get? Our thought was to give them 4 map bans, and the lower seeded team 2. Please let us know if you have any other thoughts in the comments of this news post!

          Early Stage Maps

          • R1 (First): Summit, Biodome, Nexus

          • R1 (Loser): Eclipse, Veil, Caged

          • R2 (Winner): Jambi, Mineral, Descent

          • R2 (Losers Winners): Tram, Derelict_Fixed, Unearthed

          • R3 (Winner – if needed): Tram, Veil, Descent

          • R3 (Losers – if needed): Jambi, Mineral, Unearthed

            Total Map Pool:

            • ns2_biodome

            • ns2_caged

            • ns2_derelict-fixed

            • ns2_descent

            • ns2_eclipse

            • ns2_jambi

            • ns2_mineral

            • ns2_nexus

            • ns2_summit

            • ns2_tram

            • ns2_unearthed

            • ns2_veil

              Prizes!

              From this tournament onwards, we will be offering prizes for the winning team of NSL Opens (in addition to the in-game belt style badge, thanks to UWE)! Prizes for this tournament will be custom team shirts, with designs made by rantology. The winning team will submit their ideas to rantology, who will design and order the shirts for the team members who played in the finals. Future tournament prizes may differ, and this is just the start of something great! Keep tuned for more updates on this topic as we go forward.

                Forming/joining teams, finding practice partners

                With all the above said, we need teams to make these tournaments a success. To assist in this effort, we have created a #recruitment channel in our Discord where players can send messages about looking for a team, or looking for players if you are managing a team yourself, all with the help of AmarBot! Instructions for using this bot can be found here. Alternatively, players and team leaders can make posts in our recruitment form! On top of all of this, playing some Gathers is a great way to meet other players if you’re looking for team members.

                Lastly, if you want to do well in any tournament, it would behoove a team to practice! For this reason we also have a #pcw-search channel in our discord, where players can post messages about looking for practice games (PCWs). Additionally, if you are a leader of a team, please tell an admin and we will mark you with the Team-Leader role in Discord to aid in others’ searching efforts.

                  Future Contests

                  For now, we plan to run an NSL Open Tournament every other weekend, so make sure to keep these weekends in your schedule! Depending on popular demand we may also host special tournaments, such as a Custom Map Cup, a Draft Tournament or even a Nostalgia Mod / Progmod Tournament! Feedback on these topics is welcome—if you have any comments, please let us know in the forums, on this news post or on our Discord.

infamous on 04 July 19 00:12

Comments

5888

Blank Tico | Beast Infection

yes give me the nostalgia mod tourney

4 July 2019, 00:40

5847

Blank vman | TBD

Not a fan of those times. Feel like you will have lower turn out for NA players. Its a kick in the balls to wake uo that early on the weekend.

4 July 2019, 00:50

7318

Blank Doggo | Vanilla Mod Testers

why is eclipse and caged still in the map pool?

4 July 2019, 01:24

6452

Blank Nightsy | #1 Midseason Folders

"what advantage should the winner in the Grand Finals get? Our thought was to give them 4 map bans, and the lower seeded team 2. Please let us know if you have any other thoughts in the comments of this news post!"

some ideas:
-they can play with dmd hitboxes ;)
-they are 1 point ahead instantly (like i heard they do in cs go)
-they can choose side or map w/o coinflip


4 July 2019, 03:14

Noavatar

Blank Grissi | eyjafjallajökull

-they can choose side or map w/o coinflip
We used this one last tournament but got feedback players wanted more advantage, but maybe not as much as 1 point advantage.

4 July 2019, 03:59

6452

Blank Nightsy | #1 Midseason Folders

Nope last tournament was you get map / server pick, you couldnt choose between map / side

4 July 2019, 04:29

Noavatar

Blank Grissi | eyjafjallajökull

This was not changed:
(ii) The team that wins the coin flip decides whether they want to choose map and server or to choose Aliens/Marines first.
(iv) In case of Grand Finals, the team in the upper bracket has the option of first right of choice instead of a Coin Flip.

4 July 2019, 04:35

6452

Blank Nightsy | #1 Midseason Folders

oh. fml

4 July 2019, 11:28

6452

Blank Nightsy | #1 Midseason Folders

never mind then

4 July 2019, 11:28

Noavatar

Blank Mklp | Vanilla Mod Testers

"vman | TBD
Not a fan of those times. Feel like you will have lower turn out for NA players. Its a kick in the balls to wake uo that early on the weekend."

Agree - the original times were nice for me in EU too.

4 July 2019, 13:26

4159

Blank CRaZyCAT | #1 Midseason Folders

Winners advantage should be like this:

If teams played in the upper bracket: the option of first right of choice instead of a Coin Flip + more bans

If teams did not meet yet: just more bans

4 July 2019, 16:01

1212

Blank Golden | V@nquish

@Grissi none of us knew it was a choice and the refs never informed us it was a choice upon winning coinflip in any of the matches we played last weekend.

Winners should automatically win coinflip if you're not going to give them a round lead

4 July 2019, 16:07

1212

Blank Golden | V@nquish

(iii) The merc must be approximately the same skill level as the least skilled player in the match so as to ensure that a team does not gain an unfair advantage. An exception is possible if both teams are in agreement.

This rule is so open to opinion/interpretation. So Hera just can't merc for any team no matter what?

4 July 2019, 16:09

5888

Blank Tico | Beast Infection

well hang on here, we had hera mercing for asdf. thats honestly a fair merc. the merc should be similar skill to the ones they are replacing.
also what the fuck 10am?

4 July 2019, 17:49

Noavatar

Blank Ololoi


Golden says

(iii) The merc must be approximately the same skill level as the least skilled player in the match so as to ensure that a team does not gain an unfair advantage. An exception is possible if both teams are in agreement.

This rule is so open to opinion/interpretation. So Hera just can't merc for any team no matter what?



If both teams agree that Hera is an acceptable merc, that's fine. But if one team opposes the merc, and the ref can reasonably see that Hera is better than the least skilled player in a match, then Hera is not allowed to play, yes. The point is to promote responsibility on teams to have their own substitutes set out in their roster in advance, and less of a chance for a merc to provide an unfair advantage

4 July 2019, 20:06

6082

Blank Cr4zy | 8beet Gamers

I just logged in, after idk how long, to point out this map pool is fucking disgusting, what the fuck are you doing Grissi.

6 July 2019, 19:55

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